It is Wednesday, my folks.
This week brings a blog post about continuous improvement and the perils of large releases. I first heard the idea while listening to the CTO of Slack, Cal Henderson, long before he started Slack. While in school, my idea of a bangin’ spring break was to spend it in Miami, holed up in a convention center for the Future of Web Apps conference. The year was 2008.
During his talk at the conference, Cal talked about “the teeth” of long release cycles. The teeth bite you and break the skin when you take too long to ship. This image has been seared in my head ever since my less-than-raucous spring break, and I’ve finally gotten around to writing a blog post about it.