Welcome to the fifth-est edition of the Cantata newsletter! I’m happy to report we’ve been keeping a good cadence of blog posts going since the last newsletter’s promise and are excited to share with you all the most recent posts!
No new news to report, but as a reminder we’ve started a Discord server to start gathering everyone who’s excited to play the game and get their hands dirty in the near-future with the alpha!
Let’s get into it!
The campaigns and battles in Cantata do not represent small-scale skirmishes, nor century-spanning longue-durée movements. Instead, Cantata focuses on the medium-term, logistical scale: supplies and their organization matter, as do the movement of troops, and the information you obtain, spanning across geographies and chronologies that encompass many different conflicts and contacts.
As such, our “battles” are sufficiently expansive that learning and growth begin to factor in. As you fight, explore, extract and entrench, your units, as well as your commanding officers, will gain experience, growing and evolving as you play in vital ways.
We’ve had some questions on the Discord as well as other places on the internet where people were wondering what the exact modes of play in Cantata are, so we’re happy to shed a little bit of light on that in this post!
Learn about Campaigns, the main, stroy-driven mode of Cantata, as well as Skirmishes, the free-play variant where you can play on your own maps!
The tickets are booked and passes are purchsed! Cantata (or…me at least) will be at PAX West! I won’t be demoing the game as part of a booth or anything, but if you want to meet up and see the game feel free to reply to this email or DM @cantatagame on Twitter!
As always, feel free to respond to this email with any questions, feedback, etc.! I’m always excited to hear what the community thinks! Thanks to everyone for subscribing to this list, it means a lot to me and the team that you’re interested in the game!
As a reminder, Cantata is a small game by a small team, so any sharing or word of mouth helps the game out. Get your friends to get on the newsletter, show people the steam page, follow us on Twitter, etc. Everything is appreciated!